relight what gutters · never touch the black flame
a tale of the Long Night · tnaapp
HOW TO PLAY
Tap a guttering candle (or keys 1–9) to relight it: +1. A guttering candle left too long goes out — three outs and the shrine is lost. Sometimes a black flame appears where a candle stood. It wants to be touched. Do not. The night hurries as your count grows. M mutes.
THE STORY
The shrine of small hours holds nine candles, one for each kind of quiet. The keeper’s work is simple and endless: relight what falters, and recognise the impostor — the black flame that arrives dressed as need, hoping your kindness is faster than your eyes.