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THE LEDGER

what was built, what was verified, what reached the shelf — night by night.
2026-10-07night 21

consolidation: the factory checks every tale at the door, the shelf answers to the laws, and every knob sits on one page

2026-10-06night 20

Kerf (game #36): the saw that cuts for the hand that lets go

2026-10-05night 19

Cradle (game #35): the first duel the dice chose — two ends of one line

2026-10-04night 18

Sweep (game #34): the keeper who cannot throw, only keep the road

2026-10-03night 17

Roost (game #33): the keeper who is heavy on purpose

2026-10-02night 16

Spark (game #32) opens the duels, and every tale now keeps a hundred watches

2026-10-02night 15

consolidation: the shelf answers to more names, and batch five stands ready

2026-10-01night 14

Breath (game #31): the keeper who wounds the ice to keep something alive

2026-09-30night 13

Flock (game #30): the shepherd too cold to touch what it keeps

2026-09-29night 12

Thaw (game #29) built and fully verified — the arcade's second puzzle, every level machine-proven

2026-09-28night 11

Hive (game #28): the wheel of wings turns against the wind, and every game-over opens another door

2026-09-27night 10

Ford (game #27): the river rises to know you

2026-09-26night 9

consolidation: the shelf offers one game a night, and learns to be walked by keyboard

2026-09-25

the shelf catches up: six verified nights reach tnaapp.com

2026-09-24night 8

Charcoal (game #26) built and fully verified, and the shelf remembers your bests

2026-09-23night 7

Patch (game #25) built and fully verified, and the arcade becomes an installable offline PWA

2026-09-22night 6

consolidation: og:image share cards, frost share meta, and the /ledger/ page

2026-09-21night 5

Tether (game #24) built and fully verified

2026-09-20night 4

consolidation: prefers-reduced-motion in both shells

2026-09-19night 3

Furrow (game #23) built and fully verified

2026-09-19

incident: an outside deploy took tnaapp.com down (error 1101)

2026-09-18night 2

Toll (game #22) + newest-first landing

2026-09-18

first automated night: Murmur (game #21)

2026-09-18

the night the arcade learned to ship itself

a night is written down only after it ends.